Learning has become more enjoyable in recent years, thanks to the many exciting tools and applications available in this virtual world. Using digital games in education or digital game-based learning is becoming increasingly popular because there is a rise in the variety, availability, and use of digital educational and commercial games (Pivec, 2007). During my study in the Innovating learning and teaching course, I have learned different useful and interesting tools. One of them is Kahoot. Kahoot is a learning application that provides exciting games, quizzes, and many other opportunities. Quizzes are created and shared within a few minutes. With the help of Kahoot conducting interactive lessons are very simple. For instance, if you are introducing a new topic, at the beginning of your Kahoot, you may present some key points to introduce new content so students have a better idea of what to expect in this lesson. Kahoot can be used to teach interactive lessons and engage...
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